Ashes of the Singularity
Ashes of the Singularity | |
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Developer(s) | |
Publisher(s) | Stardock Entertainment |
Composer(s) |
Geoff Knorr Michael Curran Richard Gibbs |
Platform(s) | Microsoft Windows |
Release date(s) | March 31, 2016 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016.
On November 10, 2016 Ashes of the Singularity: Escalation was released. It is a standalone expansion that adds to the base game with more units, maps, and structures, as well as several interface tweaks. The total player count was also increased form 8 to 16 players.
Gameplay
Ashes of Singularity is a real-time strategy video game.[1]
Development
Ashes of the Singularity was the first video game released with DirectX 12 support.[2] It is also one of the first to support Vulkan.[3] An in-development version of the game was released commercially via Steam Early Access on October 22, 2015.[1] The full version of the game was released Windows on March 31, 2016.[4]
Reception
Reception | ||||||
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Ashes of the Singularity received an "average" reception from critics according to aggregate review website Metacritic.[5]
References
- 1 2 Sykes, Tom (October 15, 2015). "Ashes of the Singularity hitting Early Access next week". PC Gamer. Retrieved January 8, 2016.
- ↑ Hillier, Brenna (October 23, 2015). "Stardock launches first ever DirectX 12 game". VG247. Retrieved January 8, 2016.
- ↑ Takahashi, Dean (March 1, 2016). "How Ashes of the Singularity enables massive planetary battles with huge sci-fi armies". GamesBeat. VentureBeat. Retrieved July 6, 2016.
- ↑ Chalk, Andy (March 9, 2016). "Ashes of the Singularity release date revealed in new trailer". PC Gamer. Future plc. Retrieved August 3, 2016.
- 1 2 "Ashes of the Singularity for PC Reviews". Metacritic. CBS Interactive. Retrieved August 3, 2016.