Bubbler (video game)
Bubbler | |
---|---|
Developer(s) | Ultimate Play The Game |
Publisher(s) | Ultimate Play The Game |
Platform(s) |
ZX Spectrum Amstrad CPC MSX Commodore 64 (cancelled) |
Release date(s) | 1987 |
Genre(s) | Arcade |
Mode(s) | Single player, two player |
Bubbler is a ZX Spectrum video game developed and published by Ultimate Play The Game in 1987. Although it uses isometric projection, as with Ultimate's second-generation isometric releases such as Nightshade and Gunfright, Bubbler used a scrolling display rather than the flip-screen of earlier titles such as Knight Lore and Alien 8.
As with the contemporary Ultimate title Martianoids, Bubbler was not written by the partnership of Tim Stamper and Chris Stamper. It was instead programmed by a team at U.S. Gold, and was therefore an Ultimate game in name only. It was Ultimate's final title for 8-bit home computers. In 1988 the company became Rare, embarking on a long-running partnership with Nintendo to develop console games.
External links
- Bubbler at Ultimate Wurlde
- Bubbler at World of Spectrum
- Bubbler review at CRASH magazine
- unreleased Bubbler for Commodore 64
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