Cameron Lee

Cameron Lee
Residence Edmonton, Alberta, Canada
Nationality Australian
Occupation Video Game Designer
Employer BioWare
Known for Dragon Age: Inquisition

Cameron Lee is an Australian video game producer at Canadian developer BioWare.

Career

Cameron Lee began his career[1] in video games at Tantalus Media in 2006 as Producer for Cars Mater-National Championship[2] and The Legend of Spyro: Dawn of the Dragon.[3]

In May 2008, Cameron joined Transmission Games briefly before joining Electronic Arts as the producer[4] for the Melbourne Visceral Games[5] studio. While at Electronic Arts, Cameron worked on the games Dead Space, The Godfather II[6] and Dead Space 2.[7]

After the Melbourne Visceral Games studio was closed down, Cameron relocated to Canada and joined BioWare[8] as Producer for Dragon Age: Inquisition[9][10][11][12] which was developed on the Frostbite (game engine)[13] and launched in November 2014 to critical acclaim, winning over numerous Game of the Year awards including The Game Awards and the D.I.C.E. awards from the Academy of Interactive Arts & Sciences.

On March 16, 2015, Cameron announced he had moved off the Dragon Age team and started work on a new IP at BioWare.[14]

Games

References

External links


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