Dinotopia: The Timestone Pirates

For other uses, see Dinotopia (disambiguation).
Dinotopia: The Timestone Pirates
Developer(s) RFX Interactive
Publisher(s) TDK Mediactive
Engine Proprietary
Platform(s) Game Boy Advance
Release date(s)
  • NA: April 30, 2002
  • EU: October 18, 2002
Genre(s) Action
Mode(s) Single-player

Dinotopia: The Timestone Pirates is a platform based video game for Nintendo Game Boy Advance, developed by RFX Interactive and published by TDK Mediactive. It is set in James Gurney's Dinotopia.

Plot

Clayton has finished his Skybax training when his friends Hyla, a human female, and Krekor, a Hadrosaur, inform him of a threat to Dinotopia. A band of pirates are stealing and hiding Tyrannosaurus eggs all over the island, attempting to draw the creatures from their nesting grounds so they can search for an artifact of some sort. Clayton is given a Sunstone Prod, a device similar to a staff, to use against the pirates as he hunts for the eggs.

As the game progresses, it becomes apparent that the pirates are after the Timestone, a mythical artifact said to slow time around whoever holds it. Clayton must race to find all of the remaining eggs and locate the Timestone before the pirates do.

Each level takes place in a different part of Dinotopia. After three sections of each level, Clayton faces an extra challenge, usually a boss to fight, and then must return the eggs he recovered to the Tyrannosaur nesting area without getting killed before proceeding to the next level.

Levels

Waterfall City

The first level is set in Waterfall City. Clayton will have to navigate the canals and streets of the city in search of eggs.

The final challenge involves Clayton jumping on various boats indicated by arrows while a Brachiosaurus swims underneath and raises the indicated boat with its head, allowing Clayton to jump and grab a map revelaing the locations of more hidden eggs. If clayton does not move quickly enough, the waves caused by the dinosaur will hurt him, or knock him into the water and kill him.

Treetown

The second level is set in Treetown. Clayton will have to climb tree-structures and rely on dinosaur-help to cross the trees.

The final challenge is when Clayton is forced to battle a mechanized Brachiosaurus on tree platforms.

Canyon City

The third level is set in Canyon City. On the back of his trusty Skybax Stratus, Clayton must fly over the canyons and attempt to hit pirates with rocks. This is the only level where he does not officially search for eggs, though after completing this level Hyla mentions that more eggs have been returned.

The final challenge is when Clayton and Stratus must attack and disable a Sky Galley, an aircraft that resembles a primitive blimp.

Underwater

The fourth level takes place in underwater caverns. Clayton must pilot the Remora, a submarine, clawing through rocks and avoiding sea-creatures in search of eggs.

The final challenge involves the combat with a giant Dunkleosteus. The beast releases smaller fish from its mouth to attack the submersible. The creature can be defeated by positioning the Remora under a hole in the cavern where barrels fall, bouncing several barrels onto the beast and killing it.

Diamond Caverns

The fifth and final level takes place in Dinotopia's Diamond Caverns. The terrain is too difficult to go on foot, so Clayton must ride on Kreekor. The two jump about the caverns and locate eggs. Kreekor can headbut any enemies encountered.

The final challenge reveals that there are two halves of the Time Stone. Clayton discovers one half and Lee Crabb, the villain from the Dinotopia book series, arrives with his half and claims to be behind the whole matter. In a Tyrannosaurus strutter, a dinosaur-like machine, Crabb swoops down and attempts to bomb Clayton, as well as hit him head on while running back and forth. Clayton must fight alone without Kreekor and disable the strutter with his Sunstone Prod.

After Crabb is defeated, Clayton takes both halves and gives one to Hyla for safe keeping. The Tyrannosaurs are grateful for the recovery of their eggs and the pirate threat has been eliminated.

Gameplay

For the first two levels Clayton uses his Sunestone Prod, utilizing three different sunstones: Laser Sunstone, which shoots a laser at enemies, Flash Sunstone, which temporarily blinds enemies, and Earthquake sunstone, which eliminates all visible enemies. Clayton can also swing the Prod like a club at close range.

At the third level, the gameplay changes as Clayton flies in Canyon City, pilots the Remora underwater and runs with Kreekor in the Diamond Caverns. In the final challenges of the second and fifth levels, Clayton must use his prod against his mechanized enemies, but cannot use any sunstones.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings59.22%[1]
Metacritic64/100[2]
Review scores
PublicationScore
AllGame[3]
Game Informer6/10[4]
GameSpot5.8/10[5]
GameSpy64%[6]
GameZone7.1/10[7]
Nintendo Power2.8/5[8]

The game was met with mixed reception, as GameRankings gave it a score of 59.22%[1] while Metacritic gave it a score of 64 out of 100.[2]

References

  1. 1 2 "Dinotopia: The Timestone Pirates for Game Boy Advance". GameRankings. Retrieved 2014-01-19.
  2. 1 2 "Dinotopia: The Timestone Pirates Critic Reviews for Game Boy Advance". Metacritic. Retrieved 2014-01-19.
  3. Beam, Jennifer. "Dinotopia: The Timestone Pirates - Review". Allgame. Retrieved 2014-01-19.
  4. Reiner, Andrew (June 2002). "Dinotopia: The Time Stone [sic] Pirates". Game Informer (110): 87. Archived from the original on 2004-09-24. Retrieved 2014-01-19.
  5. Tracy, Tim (2002-06-26). "Dinotopia: The Timestone Pirates Review". GameSpot. Retrieved 2014-01-19.
  6. Murphy, Kevin (2002-06-10). "Dinotopia: The Timestone Pirates (GBA)". GameSpy. Archived from the original on 2005-01-12. Retrieved 2014-01-19.
  7. McElfish, Carlos (2002-06-09). "Dinotopia The Timestone Pirates - GBA - Review". GameZone. Archived from the original on 2007-10-06. Retrieved 2014-01-19.
  8. "Dinotopia: The Timestone Pirates". Nintendo Power. 156: 140. May 2002.
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