Ghoul Patrol
Ghoul Patrol | |
---|---|
Cover art | |
Developer(s) | LucasArts |
Publisher(s) | JVC, LucasArts, Victor Entertainment (Japanese release) |
Platform(s) | Super NES |
Release date(s) |
Super NES
Wii Virtual Console |
Genre(s) |
Horror Run and gun |
Mode(s) | Single player, Coop |
Ghoul Patrol is an overhead action game produced by LucasArts for the Super Nintendo Entertainment System in 1994 that serves as a sequel to Zombies Ate My Neighbors. It was re-released digitally on the Wii Virtual Console in 2010. A Genesis version was under development as well, but was never released.
Summary
The game stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.
According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.[2]
Reception
GamePro commented that "Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors, and it's a worthy successor." They particularly praised the "outrageous 360-degree shoot-em-up action" and detailed, cartoony graphics.[3] Electronic Gaming Monthly gave it a 7.8 out of 10, calling it "A worthy sequel to Zombies Ate My Neighbors" and "A great salute to old, late-night horror movies."[4]
References
- ↑ http://web.archive.org/web/20060623025112/http://www.lucasarts.com/20th/history_2.htm
- ↑ "Interview: Toshiyasu Morita at Sega-16.com". Retrieved 2010-02-05.
- ↑ "ProReview: Ghoul Patrol". GamePro (64). IDG. November 1994. p. 148.
- ↑ "Review Crew: Ghoul Patrol". Electronic Gaming Monthly (65). EGM Media, LLC. December 1994. p. 38.
External links
- Ghoul Patrol at MobyGames, URL accessed on March 9, 2006.