Legacy (role-playing game)
Legacy is a role-playing game published by Legacy Press in 1978.
Description
Legacy is a universal system intended to simulate any genre or historical period, but with only enough information to enable play in prehistoric societies.[1] A complex and very specific system of skill definitions requires the GM to create statistics for higher level civilizations.[1] The game includes character creation, combat, and skill rules, and a large section covering how to run the game.[1]
Publication history
Legacy was designed by David A. Feldt, and published by Legacy Press in 1978 as a 160-page book with 48 cardstock sheets and a transparent overlay.[1]
Reception
Lawrence Schick comments on the system for creating statistics for civilizations: "All in all, it's really pretty useless."[1]
Reviews
- Different Worlds #2 (1979)
References
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