List of The Kingdom Keepers characters
This is a list of characters from The Kingdom Keepers, a series of children's novels by Ridley Pearson.
Characters
Main characters
The Kingdom Keepers
A group of five children chosen as models for Disney Host Interactive (DHI) are holograms; however, this is a ruse by Wayne Kresky to choose a team of children with a balanced set of skills to battle the Overtakers. Their struggle against the Overtakers is legendary inside and outside the park to characters and humans, although the humans think their battles are performances. In the seventh book the Keepers identify themselves as Children of Light to the characters, since their DHIs are made of light. In DHI form, the Keepers can go "all clear" (become pure hologram) to bypass obstacles; fear makes them more material, and vulnerable to harm. Version 2.0 eliminated the problem, but it was withdrawn in The Insider because the Imagineers feared that the military would try to use it. How each Keeper goes "all clear" is unique; Finn pictures exiting a dark tunnel (which he teaches the others to do, and does to awake as his hologram), while Willa, Philby and Charlene (in The Insider) focus on the one they love.
- Lawrence Finnegan "Finn" Whitman: Finn Whitman is the leader of the DHI's (Keepers). He is not sure why he is the chosen leader, and sees himself as an equal to the other DHI's. As the series progresses, Finn realizes it's his responsibility to lead. Physically Finn is an average middle school boy. He has brown hair, green eyes, is slim, and is about 5 ft-4 in tall. He loves Amanda, and is very protective of her. He is very brave and confident. He has a little sister, a mother, and a father. He seems to be a bit intimidated by his father, Donald Whitman. Also, in the 3rd book, his mom decides to help them with their Keepers stuff. Whenever the Keepers need a plan,they always seem to turn to Finn. When they cross over at night into Disney World they become part hologram, and part human. Finn is the only Keeper who can become full hologram for a long amount of time. He's the only one who can do it when he's awake, and ironically thinks it makes him part Fairlie himself. Finn has a balance of courage, smarts, athleticism, and control over his DHI powers. All the Keepers like him since he will protect everyone.
- Finn's morals changed from book six onward, probably due to an electrical shock he received in DHI form. His anger overrides his better judgement, leaving him willing to kill the Overtakers, who have no qualms about doing so themselves. He fatally ripped a hole in Maleficent, tried killing Tia Dalma and strangling Cruella De Vil.
- Charlene Turner: Blonde hair, blue eyes, and described as overall "beautiful". Also appears scared of anything under the sun, especially Maleficent. Was chosen to be a DHI because "She has the look of the typical American Girl Teenager". Her abilities are athletic ability and gymnastics; this proves useful for stealth. She is a cheerleader, dancer, track runner and champion gymnast. This makes her an important contribution to the team, often being used as a decoy. She can solve tough situations and has referred to herself as a "Scrabble wiz".[1] In the first book she is very soft-spoken and quiet. She is given the nickname "Charlie" by Finn in book 2. In the 4th book, she is put under a spell by the Evil Queen, to gather information on the Keepers. Also, her feelings for Finn are much more obvious, but one-sided. In the 5th book, she kisses Finn in order to get over her feelings.
- In Shell Game and Dark Passage, she begins to develop feelings for Maybeck; this proves to be a good thing as Maybeck was put in Sleeping Beauty Syndrome by the Queen, and needed true love's kiss. During the timeskip between Dark Passage and The Insider, Charlene had become quite a popular actress thanks to her good looks (having appeared on Good Luck Charlie often); however, she doesn't let the fame go to her head. In "The Syndrome", its revealed that she now shares an apartment with a famous actress, who she told all about her adventures.
- Terrence Maybeck (Donnie or Terry): Maybeck is an African-American boy who fiercely proud of his heritage, often believing others think poorly of it; he's also a Baptist. He lives with his Aunt "Jelly", tends to swear (usually "a word he shouldn't have said" explains this), and looks older than his age as he is about a head taller than everyone else. He believes many girls are attracted to him. He is skeptical about almost everything in Jez's diary, and is the first Kingdom Keeper to disagree with Finn (though he does follow through with Finn's orders). Donnie is his stage name. Maybeck loves his Aunt Jelly and hates anyone who hurts his friends and family. He is strong, as seen when he held Scar's puppet head for a long time and when he crushed an OTK with a chair. His strength makes him a great asset to the Keepers. In book 6, Maybeck falls into a coma due to a lightning strike caused by Maleficent; he was able to will himself awake after his DHI form was informed about this by Finn.
- When the Evil Queen puts him in the Syndrome, Charlene awakens him with true love's kiss. They remained a couple throughout the timeskip between Dark Passage and The Insider, despite Charlene's acting career mostly keeping them separated; the narration says Maybeck is in agony for not being able to be with her. Charlene is the only person who makes Maybeck break his emotional mask.
- Isabella Angelo (Willa): Willa is sweet, geeky, smart, and brave. She is described as either Native American or Asian since in Disney after Dark she was seen running on the cover and her skin tan was dark. She does archery, climbing, and swimming, which, along with her skills of understanding language and understanding clues, is useful to the team. Her mother is very protective of her, to the point of threatening Finn (who she told her mother to go to before anyone else) to get her out of the Syndrome. She likes Philby (a reciprocated feeling both aren't able to express in the first 5 books) and both are the most technically smart of the Keepers. She does not trust Storey Ming; in The Insider this is good intuition, since Storey is possessed by Ursula. Willa trusts Finn with secrets, and they are paired in book five.
- To wake Philby from Sleeping Beauty Syndrome, Willa kissed him; since then, they have officially become a couple. Their relationship is an odd one; Philby "says what she wants to hear at the wrong time(s)". In The Insider, Willa doubts herself since she is not like most girls her age, and is jealous of Charlene's figure.
- Dell Philby: Known as "Philby", he is intelligent and knowledgeable about technology. Finn thinks of him as a know-it-all who doesn't get into your face about it. He is mildly seen as second-in-command and he is the guy to go to for information about every inch of the Parks. He is great at climbing and is well liked by the girls at his school although he couldn't care less about them. His first name is mentioned by his mother in Power Play, and also appears in the "Keeper Profiles" on KKO. Philby has red hair and, having spent some of his childhood in England, a British accent. His mother, Gladis, is paranoid about his safety. He also has a crush on Willa and is jealous that she and Maybeck are together in most of the Kingdom Keeper missions. He seems to set himself apart from the other Keepers in Shell Game, thinking he is smarter than everyone and acting rude. His ego shrinks after he is told off by Finn.
- At the end of Dark Passage, he and Willa officially become a couple, following true love's kiss to awaken him from the Syndrome. In "The Insider", Philby is the most disappointed of the Keepers with missing graduation because he was one of the three top students and would be giving a speech. He is also paranoid about the Imagineers keeping tabs on them. At the end of The Insider, Philby convinces Finn to join the rest of the Keepers in looking into the meaning of Jess's latest drawing, and what connection it may have to Wayne's final message.
Fairlies
A pun on "fairly human", each Fairly has one supernatural talent. The government rounds up the Fairlies and imprisons them in a facility in Baltimore, Maine to study their powers and replicate them for military purposes. Amanda and Jess, on the run from the facility for years, are now protected by Disney. They are ready to change their names and appearance; some of the novels explain that they have changed their appearance or are using nicknames. In The Syndrome, their powers are shown to have evolved.
- Amanda Lockhart: A girl of the same age who helps Finn locate the other four DHIs in their real life aspects; seems to have a few secrets of her own. She is very good with people and is interested in Finn. Amanda is a very strong girl with a good head on her shoulders. She is occasionally sarcastic, but in a funny and charming way. Amanda is described as having "exotic eyes, a deep, natural, tan, and freckles on her cheeks." She is about an inch taller than Finn. She is considered an honorary Keeper, and in the third book even becomes a DHI. Amanda's power is to push things; this is retained in her DHI state. She can levitate small objects and push things away from her even if they're not touching her. She also tells Finn that this leaks into her relationships and that she naturally "pushes" people away. Finn tells her he's like a yo-yo, and that he'll keep coming back.
- Amanda is in love with Finn, but wonders about what their relationship is through the last four books of the series. In Power Play, Finn kisses her (partly due to a spell by the Evil Queen), but she doesn't fight him off. In Shell Game, she and Finn get into an argument before Finn goes on the Cruise Ship, so she is confused whether they are together or not. When Finn runs to jump off the ship with Willa, he sees Amanda's DHI and thinks about how he loves her. In The Insider, they attend Senior prom together; however, unlike the other couples, they try to keep a sliver of distance between them while dancing. In book 7, Jess notes that Amanda hates being called "Mandy", unless it's by Finn. Amanda and Jess have also gotten scholarships courtesy of the Keepers' hard work for Disney. In "The Syndrome", Amanda's strong love and desire to protect Finn allowed her powers to evolve, granting her telekinesis both properties of magnetism - repel AND attract; she also no longer needs both her hands to direct the blast.
- Jessica Lockhart (Jez, Jezebel or Jess): A mysterious, gifted girl who first appears in Disney After Dark. Not much is initially known about her until it is revealed she is somewhat of an apprentice to Maleficent, possessing "magic" of her own. Towards the end of Disney after Dark she is revealed to be Amanda's pseudo-sister, by the real name of Jess, cursed by Maleficent to prevent her from using her powers. Though Jess and Amanda aren't biologically related, they considers each other sisters. Although her name is revealed to be Jess, she is always referred to as 'Jez', when the author is referring to her in the second book. However, in book 3, she is Jess. Her name changes as often as her hair; as an uniteneded side-effect of Finn breaking Maleficent's curse, Jess' hair turned white, forcing her to dye it repeatedly, primarily blonde. She is considered an honorary Keeper, also becoming a DHI in the third book. In book 2, she has a boyfriend named Rob; however, he's not mentioned again until book 7 (Jess recalls their not talking much), suggesting they broke up.
- Her power is seeing the future in dreams, and sometimes daydreams; in The Insider, Jess has become increasingly horrified by her dreams (due to the mayhem that the Overtakers would be causing), becoming insomniac to keep from dreaming. Jess sees a vision of lightning, which is what slays Chernabog. Wayne gifts her with Walt's first pen, which is magical in her hands; anything she draws becomes real, but she cannot erase what isn't a part of the characters' world; she uses this to revive Mickey Mouse from the original Mortimer Mouse drawing. In "The Syndrome", Jess starts having vision the moment a key item is mentioned or shown to her, showing a growth of her powers.
Mentors
The Keepers are guided by Wayne Kresky and his daughter, Wanda. Wayne and Wanda's methods of assistance differ; Wayne prefers difficult riddles and clues, and Wanda directly assists them in any way she can.
- Wayne Kresky: an elderly Imagineer who acts as the group's mentor and guide. He speaks in mystical clichés, often annoying the Keepers. He firmly states "Disney doesn't kill anything", not even the Overtakers; this is something that backfires repeatedly because he just incarcerates the villains, who end up escaping. He helped come up with the idea of DHIs to save the Magic Kingdom. Finn thinks he knows more than he lets on, but learns to trust him. Wayne was personally hired by Walt himself, which makes him a great addition to the Kingdom Keepers team. He is in fact a real cast member at Walt Disney World, and was put into the novel after he showed the author Ridley Pearson around the Magic Kingdom ride Splash Mountain. Wayne seems harsh to Finn in "Shell Game", appearing at the end of Dark Passage much to the Keepers' surprise. In The Insider, Wayne is framed by the Overtakers for stealing important files; he later gives his life to protect Willa from Judge Doom. He left a final message for the Keepers recorded in a music box. This leads the Keepers to use the DHI tech to time travel to the opening day of Disneyland; there's Wayne's younger self meets with them.
- Wanda Alcott: Wayne's daughter helps the Kingdom Keepers reach places and areas inaccessible without employee keys. She is introduced in the 3rd installment, acting on her father's behalf since he was still in hiding at the time. In the 4th book, Wanda hacks into the DHI server to check activity, falling into a trap laid by the Overtakers to have her arrested. Finn's mother bails her out. She continues to help the Kingdom Keepers into the parks. At first, the Keepers didn't trust Wanda, but her name - "Wanda" (which Wayne derived from Mickey's magic wand)- and the genetic similarities convinced the Keepers she was really Wayne's daughter. In "the Insider", she is referred to as "Wanda Kresky" by the Imagineers, implying Alcott is an alias she uses. During The Syndrome, she lets Amanda and Jess stay at her home, and later helps hide them at her father's cabin, along with the Keepers; both the OTKs and Barracks 14 were posing a threat.
Overtakers
The Overtakers are the series' principal antagonists. Walt Disney foresaw the emergence of the Overtakers, knowing that the more one believes in something, the more real it becomes—the more belief in the characters, the closer they get to the real world. The Overtakers intend to rule the parks and the world outside. Most are antagonists of Disney films and attractions, and are capable of thought. Minor characters, incapable of thought, are their soldiers (often mere animated statues). Chernabog rules the main faction of the Overtakers, with Jafar, Shan Yu and Ursula having their own storylines. The Overtakers are sometimes invisible to humans or security cameras; in the first novel, this allowed them to steal supplies to upgrade the cells below Pirates of the Caribbean. "The Return" series reveals the Overtakers were created by a megalomaniac called "the Legacy" using Walt's pen.
- Maleficent: The dark fairy from Sleeping Beauty who acts as the antagonist in the story. She is by far the most recurring villain and the main enforcer of Chernabog. Her very presence gives off a chill; however, this is to ensure the full strength of her magic as a warm environment weakens her. While the park is open, Maleficent often replaces the Cast Member playing her in the Fantasmic! show. Despite her power and reputation, Maleficent is not the leader of the Overtakers. Most that don't know her by name call her "The Green One". She is captured at the end of the first book, rescued at the beginning of the second, captured again at the end of the third, and released again at the end of the fourth. She has a DHI form, used to engineer her escape. After her second escape, Maleficent usually pairs with another of the OT's sorceresses, like Tia Dalma or the Evil Queen; repeated defeats likely taught her to have backup. She is killed in "Dark Passage" when Finn used his DHI powers to rip a hole in her. In "The Insider", Finn remembers that Maleficent once said she served a more powerful witch; he considers this to be Ursula. Tia Dalma brings Maleficent back in the epilogue of book 7; however, in the second book of "The Return", Maleficent is revealed to be deformed with stronger magic. She is mentioned repeatedly in The Syndrome, but never appears.
- Diablo: Maleficent's right-hand raven. He served his mistress well during the maiden voyage of the Dream. Dibalo attacked and wounded Philby before being captured; his life was spared, thanks to Willa talking Philby down. Finn used him as a shield against Maleficent in "Dark Passage". Three years later in "The Insider", Diablo leads an attack on Phibly and Willa with several other ravens, most likely to avenge his mistress's death.
- Blackbeard: A minor Overtaker, he and his crew of pirates serve Maleficent in their goal to rule the world. They were first seen by Finn, salvaging carts from the Buzz Lightyear's Space Ranger Spin ride to help with their cause. They came from the Pirates of the Caribbean attraction. He appears only in Disney after Dark. To clear confusion, he is not based on the Blackbeard from Pirates of the Caribbean: On Stranger Tides.
- Pirates: Generic lesser characters from the Pirates of the Caribbean attraction. Often employed by the Overtakers as guards.
- Chernabog: True leader of the Overtakers, and "The baddest of the bad. The most powerful demon Walt Disney ever created." He is also the demon from the Disney classic Fantasia. At the beginning of the second book, he was supposed to be on the Disney Villains float at the DHI-Day Celebration, but he disappears; the Overtakers mistook the statue for the genuine him. He is caught at the end of the third, but escapes at the end of the fourth. Chernabog also has a DHI form. Nobody knows his full powers, but his powers are in a journal stolen by Maleficent in KK 5 but taken back by Finn. He is snuck aboard the Disney Dream in "Shell Game", and brought to full power in "Dark Passage" by licking Dillard's blood. Finn later traps him in a small chamber with flooding with water. However, three years later, Tia Dalma frees him and facilitates his transport to Disneyland. According to the Evil Queen, Chernabog is childish despite being Disney's ultimate evil, with death being his answer to everything; even the Keepers say that Chernabog "isn't exactly a candidate for the debate team." He is destroyed by a lightning strike; however, one of his wings was used by Tia Dalma in a brew to ressurrect Maleficent.
- Captain Hook: Mentioned briefly by a cast member dressed as Ariel in Disney at Dawn; he was snooping around Ariel's Grotto, having been sent by the Overtakers in investigate the meaning in Jess playing songs over the park speakers.
- Cruella de Vil: An Overtaker in "Power Play". She first appears in Disney Quest, and follows the Evil Queen around, acting like a sidekick. She has a rather big mouth, often blurting things out until silenced. Cruella is important to the Overtakers as she knows how the modern world works; most of the Overtakers don't come from a modern era (such as the mid-1900s) like she does. She has a bad temper and is more of a nuisance than a threat, since she has no combat ability. Cruella also has a DHI. Revealed in "The Insider", Cruella has the magical ability to control animals; this was hinted to even work on Chernabog in "Shell Game". She also lives in a luxurious decommissioned train compartment. Cruella is nearly strangled to death by when Finn's overcome by bloodlust and revenge, but she escapes; however, Finn tosses a wrench at her, leaving Cruella out-of-commission for the rest of the story.
- Hyenas: The vicious carnivores from The Lion King. They fear Scar, even if cowering at a mere mask of him. One of the hyenas is killed by Luowski to retrieve a swallowed flashdrive. They mostly follow Cruella's orders. Maleficent has said they are indeed useful and it was a shame to kill one.
- The Evil Queen: An Overtaker in Power Play. She also first appears in DisneyQuest during Power Play. A selfish woman, and a trickster, she puts spells on several of the characters. Her only weakness is her reflection, due to her vanity. She becomes a temporary leader of the OTs in the fourth book, making her third-in-command. She had the idea of creating OT DHIs. She can transform herself and tricked Willa by turning herself into Finn to capture her. She ends up trapped with Chernabog at the end of "Dark Passage" until "The Insider", where Tia Dalma helps them escape; during her captivity, the Queen learned how to understand Chernabog and found him aggravating because of his childish fits. However, she has some vague knowledge of modern technology, as she warned Chernabog against showing himself during their transport to Disneyland as the "metal bricks have magic memory."
- Card Soldiers: The minions of the Queen of Hearts from Alice in Wonderland. They, along with the Small World dolls are the army the Evil Queen has guarding Tia Dalma in the abandoned Skyway Station.
- Spiders: Conjured by the Evil Queen to torture Willa with her arachnephobia in Power Play. That are later turned into rattlesnakes, to serve as Gigabyte's soldiers in chasing the Keepers.
- Jays: They dive-bomb Charlene and Maybeck in the Disney Power house in Power Play; Maybeck and Charlene guess they used to be the security guards until the Evil Queen enchanted them. The Evil Queen changes them into gorillas to attack the Keepers, but they're scared off by pain of stepping on broken glass. It remains unknown if the Queen's magic wore off or the victims were sent to a zoo.
- Frollo: An Overtaker who only appears in Power Play, who commands the Toy Story Green Army Men. Frollo is a wicked man, obsessed with his own version of law and order; however, he is loyal to the Overtakers' plot. He despises children, even trying to drown Willa when she refuses to reveal what news of the future Jess drew on a napkin. On his own, he presents a very small threat given he has no supernatural powers. The Queen has said Frollo is more patient than her.
- Toy Story Army Men: Despite being good characters in Toy Story, they serve the Overtakers. They attack Willa in "Power Play" under Frollo's orders from the Evil Queen. Maybeck captures them in "Shell Game", by using a glue trap.
- Shan-Yu: Appears in Power Play. He controls the Chinese warriors and to speaks little English, wanting the DHI's magic to himself. Residing in Epoct, he considers the "invisible ones" (the Keepers) to be spies for an emperor. Finn tries convincing Shan Yu that he isn't, but decides to take advantage of his beliefs to convince him "the great lord Disney" was looking for allies against the Green One - Maleficent. He tried to kill Finn in KK 4 but wasn't strong enough to. Finn manages to outwit him and buy time to think of an escape plan by playing on Shan Yu's belief in following the will of Gods.
- Chinese Warriors: These Overtakers from Mulan take orders from Shan-Yu. At least, there are eight of them.
- Jafar: Appears in Power Play. He can use his magical powers he has in his movie, including the ability to use his staff to hypnotize others and transform into various objects, like a snake and a coil of rope. Maybeck considers Jafar the most evil Disney villain because he ruthlessly kills and manipulates others for power. Jafar dislikes giving autographs, considering an insult to his dignity. He does not follow the other Overtakers' agenda, and want the DHI's magic for himself. He was defeated by Willa's ability to charm him like a snake. Maleficent coaxed him into joining Chernabog's side by promising the lamp in return during Shell Game; however, he is back to his own agenda in "The Insider", confronting Finn and Maybeck. Jafar seems to hold a high opinion of Maleficent, given his surprise at Finn's announcement of killing her. As a giant snake, he almost swallows Maybeck whole, but ends up being badly wounded by Rajah.
- Iago: Jafar's parrot lackey. Unlike his film counterpart, Iago doesn't give wisecracks. He divebombs the Keepers when their DHIs get shrunken.
- Horned King: An Overtaker briefly seen in Power Play. Main antagonist of The Black Cauldron.
- Gaston: An Overtaker briefly seen in Power Play on Tom Sawyer Island. The egotistical and dense villain of Beauty and the Beast.
- Prince John: An Overtaker briefly seen in Power Play. The greedy ruler of Nottingham.
- Ursula: In "Shell Game" She attacks Finn and King Triton at Typhoon Lagoon when Finn says her name, accidentally summoning her. In "The Insider", it's revealed that Ursula had been possessing Storey Ming, hoping to use the Keepers to eliminate Chernabog's Overtakers; however, being in contact with water will cause her binding to Storey to start coming undone. Finn and Violet worked together to fight her; due to continually growing, she accidentally gets herself stuck inside a sinking ship in the park. She is the "enemy within" that the Keepers were warned about.
- Floatsam and Jetsam: Ursula's beloved pet eels. Unlike their film counterparts, they are much uglier and have several scars. Unless Ursula is giving them commands, they are relatively harmless as they are only seeking out food, primarily what's left behind in the park dumpsters. Ursula beat them up while posing as Storey Ming to reinforce the Keeper's trust in her.
- Tia Dalma: In "Shell Game" she is spied on by the Keepers on Castaway Cay, she is seen talking to six cast members of Disney Dream and Jafar. She is also taken on to the Disney Dream when the boat leaves Castaway Cay. She is captured in "Dark Passage". Finn sees her as more powerful than Maleficent or the Evil Queen because black magic is more closely tied to the real world that the sorcery the other Disney villains have. She escapes captivity in "The Insider", freeing Chernabog and taking him to Disneyland for the final battle. Tia Dalma remained confident in her side's victory, despite Finn correctly pointing out that history shows evil self-destructs. After the Sky Station fire, Tia Dalma remains hidden; after Chernabog is fried by a lightning strike, she collects one of his wings. Tia Dalma uses the wing as one of the ingredients in a magical brew, which she uses to resurrect Maleficent. Like Jafar, she respects Maleficent to some degree; when she discovered the witch's remains at the start of "The Insider", she lamented the death of one of the greatest practitioners of dark magic.
- Madame Leota: Coming from the Haunted Mansion attraction, she resides in the basement and is most likely its ruler; only appears in "The Insider"(where her full story is told to Maybeck by Charlene), in two different forms. Showing Leota her reflection will get rid of her, since she hates being reminded of what she did and what she's become. She scared patrons during park hours, but was tasered and left badly burnt.
- Wraiths: Ghoulish minions that can suck out the very life from others, even the energy in the Keepers' DHIs, by simply touching them; nearly falling victim, Maybeck realizes no-one call pull away because the process is hypnotic. They'll even suck life out of their wounded comrades. Smashing their skulls temporarily reduces them to ash. They are stupid enough to try following their targets through shut doors, only to smash into them futily. Maybeck compared them to Dementors. Philby originally also guessed that they could also be Dr. Facilier's "friends on the other side".
- Demons: Creatures possessing the dead. Able to possess new hosts (even the Keepers in DHI form, Philby guesses) by looking them in the eyes; however, stabbing the demons in their eyes causes them to pop like balloons. They have trouble thinking for themselves, so a really hard riddle can stun them; in other words, they're stupid. Despite the corpse-like movements, they are capable of levitation at high speeds and can tear through metal.
- Ghosts: Coming from the cemetery of the Haunted Mansion, they are the embodiments of those who had unfinished business in the land of the living and could not pass on; they are transparent. Some dressed up as repairmen to infiltrate Areil's Undersea Adventure, where they chase Storey Ming/Ursula, who nearly reveals her true self before King Tirton reduces them to ashes.
- Judge Doom: In The Insider, he attacks the Keepers in Toontown. He is a toon disguised as a human, having the ability to transform parts of himself into whatever he needs, though he favors a simple knife in the book. He is the closest thing the Overtakers have to an assassin, and Doom will do anything for money. Doom is referred to as an "out-of-work villain", since the original attraction Doom came from stopped showing him in later years. After being blasted by Amanda's telekinesis, Doom was left with a dislocated jaw and mangled left leg. After the earthquake, Doom is charged with putting the Partners statue on top the Matterhorn to attract lightning; however, Maybeck and Charlene's interference leaves him trapped in the crane operating cabin when lighting reduces it to sludge. A pun was written about his fate - "Inside is the Judge, Doomed."
- Toon Patrol: A group of gangster weasels that work for Judge Doom. They help attack the Keepers in Toontown. The only way to kill them is to make them laugh themselves to death, just like in the film. Psycho, a weasel in a straitjacket, fights Willa.
- Hades: Mentioned in "The Insider" by some ghouls under his command, though he doesn't make an actual appearance within the series. Hades' Number 1 Rule is "no complaining." It's said he's always watching his minions and hears everything they say, never being too far away and making them watch their backs for him. The Evil Queen says that he and Chernabog are brothers. Tia Dalma also believed she may have accidentally opened a path to his realm (the Underworld) in "The Insider", when she frees Chernabog and the Evil Queen from the labyrinth in Mexico.he is mentioned again in "The Return".
- Souls: The deceased that serve Hades. They dislike that Hades melts any metals they had, but know to shut up when they think he'll hear them and retaliate for breaking his Number 1 rule. Finn's team passes them on the way to Big Thunder Mountain.
- Headless Horseman: Introduced in The Insider, he tries to kill Finn and Willa on the banks of Frontierland. He comes from the "Tale of Ichabod and Mr. Toad". He is attacked by the transfigured Medicine Woman and a pack of wolves. Philby and Willa later pass the real Sleepy Hollow, making her cringe at the memory of the Headless Horseman getting attacked.
- Hopper: Introduced in "The Insider," he and his grasshoppers try to kill Finn and Amanda in Paradise Pier during a World of Color performance. Unlike the film, he's the size of a dog and has mandibles the size of hedge trimmers. Knocked away by the fountains. He comes from "A Bug's Life".
- Shere Khan: The second villain from "The Jungle Book", he works with Si to attack Violet, Finn, and Willa.
- Si and Am: The Siamese cats from Lady and the Tramp that caused mischief for Lady to get blamed for. They work with Shere Khan and Scar to stop Violet, Finn, and Willa.
- Scar: Villain of The Lion King, he is Mufasa's brother and Simba's uncle and is mentioned by Violet as working with Am.
- Shenzi, Banzai and Ed: The most recognised of the Lion King hyenas. The trio patrols Disneyland in "The Insider", after Tia Dalma damages the park with an earthquake.
- Zira: Villainess of The Lion King 2. Zira is near-religiously loyal to Scar. She and other OT minions were after the Keepers, who used they DHI statis to launch earthquake debris at her.
- Sabor: The vicious leopard from "Tarzan". Seeing Sabor as a statue, Finn immediately had The Dillard keep an eye on the leopard while he investigated Tarzan's Tree house for clues. As he predicted, Sabor came to life and attacked; however, Finn tricked the over-sized cat into falling out of the tree house, where it reverted to being a statue.
- Queen of Hearts: The queen from Alice and Wonderland, who attacks Finn and Maybeck in The Return: Disney Lands after returning to the present with her card soldiers
- OTK's (Overtaker Kids, or Green Eyes): Kids who are put under a spell by the Overtakers to spy on and attack the Keepers outside the parks. In Shell Game Finn's mom is transformed into an OTA (Overtaker Adult) by Maleficent outside of Typhoon Lagoon. Tia Dalma and the Queen can do the same, or the reverse by releasing them. Originally, the OTKs wore contact lenses to identify each other, but magic one day changed their eye colors to green. Some of OTKs were promised a better Disney World by the Overtakers in exchange for their services instead of tricked; as a benefit, their natural strength and endurance are enhanced. In "The Syndrome", Luowski has taken up leadership of the group; they all retain their green eyes. In this story, Luowski is shown to have survived an unrestrained blast of telekinesis from Amanda and survive a fall out of a 2nd floor window.
- Greg Luowski: Appears as a bully to Finn in Disney in Shadow, but he is turned into an OTK by the Queen in Power Play. He tried to kill Finn and the other DHI's several times; once by drugging Finn. He also tried to taser Maybeck, but got Aunt Jelly instead. In "Dark Passage" he begins resisting the spell and warns Keepers; also, to his disgust, he had to gut a hyena for a flashdrive. Maleficent zones him out as punishment until her death; when he barely regains consciousness, Greg warns of the war that takes place in "The Insider". In "The Syndrome", he appears to have either suffered a mental break down and thinks his memories of Maleficent are giving him orders, or the revived witch is too weak to make her voice strong enough in his mind to drown out his own conscience. He attempts killing the Keepers while they're in the Syndrome; however, he ends up being captured by Barracks 14, who wish to examine his enhanced abilities.
- Hugo Montcliff: Dell Philby's (pre-Willa) best friend. Once an OTK, Hugo became suspicious of Philby's movements. He once found the Philbys' cat, Elvis, and used returning him as an excuse to get into Philby's home. He tried to prevent Philby from returning the Keepers when the Queen and Cruella had them trapped in Epcot, but was unsuccessful. He was later projected as a DHI to help the Queen and Cruella shut off the main power to Animal Kingdom to release their leaders from imprisonment.
- Sally Ringwald: A girl that goes to same high school as Finn and Amanda. Amanda and Charlene attacked her to get answers about the Overtakers. Later caught by Mrs. Whitman when trying to drug Finn in his sleep with Greg's help, Sally was forced to act as a double act for the Keepers in exchange for not having her mother told of what she's done. She kept that promise throughout the cruise between "Shell Game" and "Dark Passage". She reappears in The Syndrome, assisting Luowski with attempting to kill the Keepers while their DHIs are 60 years in the past. However, she is pinned by Amanda's telekenesis.
- [Insert Name as I forgot what is was]: Another of Philby's former friends. However, it's unknown if this is actually Hugo under a nerd alias. The kid lives in his parents' basement and lives like a feudal lord. Due to his Green Eye powers, his mother is afraid of him. Amanda went with a picture from 1955, curious if he could enhance the fuzzy areas of the picture. However, his allergies made him sneeze and dislodge the contacts hiding his eyes.
Other Overtaker minions are:
- Big Bad Wolf: A bloodthirsty Overtaker who tries to eat Pluto, Finn, and Amanda in Power Play. He and Pluto got in a dog fight.
- Country Bear Jamboree Bears: Are seen kidnapping Willa in Disney at Dawn after she falls asleep, and bringing her to Maleficent. One is on an alternate cover of the book.
- Small World dolls: The Small World dolls are mindless assistants to the Overtakers. In Disney After Dark the Keepers look for clues on the ride It's a Small World; the dolls attack and bite the Kingdom Keepers. They are only found in Disney World. The only way to make them harmless is to smile at them. Some are aged badly by one of the Queen's dropped potions in "The Insider".
- Crash Test Dummies (CTDs): These Overtakers are mentioned in the third book. They ride Segways and come after the Keepers in Epcot, which they guard. During business hours, some are actually Cast Members in disguise for security work.
- Gigabyte: This 20-foot-long python is mentioned in the third novel. An Overtaker in Epcot that has escaped from the attraction, Honey I Shrunk The Audience. He is featured with Finn on his tail on the third book's cover. He comes back in Power Play briefly with rattlesnakes.
- Dogs from Bambi: Chase Willa and Finn in Frontierland to the Indian teepees.
- Stormtroopers: Soldiers for the Empire in Star Wars. They were on patrol in Disneyland after the earthquake.
- Witch soldier: Hailing from "Oz the Great and Powerful", this soldier carries a halberd with skill. He was left to guard the vault containing the pieces of Mickey's original sketch. However, Philby destroyed him with his own weapon.
- Sultan palace guards: From Aladdin, these guards are instead employed by the Overtakers instead of the Sultan or Jasmine. A group was amongst many OT minions guarding Judge Doom.
- Thugees: Cloaked villains carrying curved blades. Maybeck faces them, using their lack of intelligence and fake warnings of concern to cause them to cut each other up. The Wraiths sucked the life out of the wounded Thugees.
- Medicine Woman: Introduced in The Insider as a mystic working for the Overtakers to eliminate the Keepers, she appears only in Frontierland. She can transfigure into a werewolf. She and other wolves attacked the Headless Horseman.
- Jack Sparrow: Attacks Finn during the Sail-Away show on the Disney Dream in Shell Game. He almost hit him with a sword in the face. Most likely he is under a spell cast by the Queen or Maleficent, given he won't harm or kill without a good reason on his part.
- Jesters: The two court jesters attack Jess and Charlene while they are at Epcot's France Pavilion in Disney in Shadow. One jester comes back in "Power Play". They only speak French, which only Jess can seem to translate. They most likely obey Frollo.
- Gargoyle: It comes alive in Disney in Shadow but Charlene destroys it after it attacks Jess and Willa.
- Vikings: This father and son duo escaped from Maelstrom and tried to attack Jess in the Mary Poppins Lounge at the Wonders of Life pavilion. The father speaks limited, heavily accented English.
- Cavemen: Another father and son duo they also attacked Jess at the Wonders of Life pavilion.
- Dinosaur Skeleton: Brought to life by Maleficent, it attacks Finn and Philby at Big Thunder Mountain Railroad in Disney After Dark. It was reduced to nothing but a pile of bones after colliding with a wall.
- Trolls: Attack Charlene at the Wonders of Life pavilion in Disney at Shadow. And later attack Charlene, Philby, and Finn in Maelstrom in Power Play, ending up locked in a room on the ride.
- Stone Lions: They corner Charlene at the Wonders of Life pavilion. They came from the China part of Epcot and were trapped by the water sprinklers, because (being felines AKA "cats") they hate getting wet.
- Polar bears: Attack Maybeck and Philby on the Maelstrom in Disney in Shadow.
- Rattlesnakes: They and Gigabyte chase Willa, Maybeck, and Finn in Epcot in Power Play.
- Gnomes: Try to take Philby away from Maybeck on the Maelstrom in Disney in Shadow.
- Dragon: Attacks Willa on the Kilimanjaro Safari in Disney At Dawn. She believed it was a Komodo dragon; most likely Maleficent enchanted it.
- CPR dummies: Attack Finn at Typhoon Lagoon in Shell Game. They were destroyed by Stitch.
- Doughboys: Attack Finn and Willa in Shell Game with knives.
- Jack Skellington: From The Nightmare Before Christmas, he appears in The Return: Disney Lands with Sally and Dapper Dan fallowing Philby and Willa near jingles, the meet go round. unlike his film counterpart he does not speak so Sally interprets for him. He and Sally both seem to resemble puppets like in the movie they are from.
- Sally: From The Nightmare Before Christmas, she is with Jack Skellington and Dapper Dan following Philby and Willa near Jingles.
Additional characters
Humans
- Mrs. Whitman: Finn Whitman's mother hates lying and is happy when her son brings a girl over for dinner; she is a rocket scientist who stopped working for NASA to raise her children. She is supportive of the Kingdom Keepers and helps Finn and the rest many times, bailing Wanda out of jail, solving a cryptogram, providing transportation, and untying a barge in Disney in Shadow. In the 5th book, she becomes a Green Eye, but Finn attacks Tia Dalma and she takes the curse off of Mrs. Whitman. "The Insider" reveals being under the spell has let Mrs. Whitman with recurring headaches and focusing problems. The OTKs (Overtaker Kids) are also suffering from the same problems.
- Donald Whitman: Father of Finn Whitman, very strict, telling his son about getting good grades all the time. Like the rest of the Keepers' parents, he found out about the DHI crossing over in Disney in Shadow, and is the most angry out of the parents when their child crosses-over; he believes the Keepers' mission to be nonsense taking Finn's attention away from his school work. He has a harsh, hard-headed personality, and his interference could have led to the Overtakers' victory. Donald is also quite dense; Finn noted it would at least be a month until he noticed his wife's eyes had changed color. He actually bonded more with Finn over the timeskip, trying to help him cope with Dillard's death.
- Finn's Sister: In Disney after Dark it isn't confirmed he has a sister but in Disney at Dawn Amanda borrows his sister's DS in Kingdom Keepers III:Disney In Shadow Finn asked where the rat (his nickname for her) is and said she was at Student Council. In Shell Game Finn says his mother loves his sister more than him. Other than this information, it's assumed she is a hard-working student at school, given her position as a member of the Student Council. Never plays a speaking role in the books, and is only mentioned a few times.
- Dillard Cole: Finn's best friend, although Finn begins pushing him aside as he gets drawn further into his adventures as a DHI. Physically he is somewhat overweight. He always questions Finn's adventures, offering the logical explanation of a dream. He isn't referred to whatsoever in Disney At Dawn. He is mentioned once in Disney in Shadow although it mentions Finn does not see Dillard much anymore and for a while it seems that they might no longer be friends. In the 4th book Dillard helps Finn and the rest of the Kingdom Keepers on a mission at EPCOT. In Shell Game, he appears on the Dream mysteriously helping Finn; he calls himself Finn's guardian angel. He is kidnapped by the Overtakers in "Dark Passage" when he was posing as Finn, where Tia Dalma tricks Finn into killing him as part of rebooting Chernabog.
- The Dillard: After Dillard's death, his parents wanted to help Finn overcome his grief; as a result they contacted the Cryptos, who used Dillard's image and the Coles' home movies to create a hologram; it had vague self-awareness and some of the original Dillard's personality and phrasing, but its speech was mostly clinical. It remains unable to understand sarcasm, insults or metaphors; Maybeck is usually the source of these. The Cryptos introduced it to Finn in "The Insider", explaining the purpose behind The Dillard's existence. It had mostly unlimited knowledge at its disposal that could be called up in an instant, due to being linked to the internet - "basically the new Philby" - and could also see through cameras in the park. During the Keepers' missions, it mostly served to calculate the success rates and the best strategems; a secret the Cryptoes kept from them is that The Dillard records everything it sees and hears, using the hologram to spy on them. They use this function to communicate with Joe after the earthquake.
- Gladis Philby: Philby's over-protective mother. Despite the paramedics explaining Philby is just sound asleep, she had him rushed to the hospital during Disney in Shadows; this nearly cost the Kingdom Keepers their lives as Philby's became wozzy from the IV. Later, she understands the importance of the Keepers' mission, after Philby pointed out that she was keeping him from acting out the good qualities she had been preaching for years. She gets captured by Luoswski in her own home, but breaks free; she lies to her husband, saying a gator had gotten into their house.
- Bessie ("Jelly") Maybeck: Protective of her nephew, Terence. Bessie says she got her name due to an embarrassing incident with jelly doughnuts. She owns a pottery store called The Crazy Glaze. In Shell Game she gets attacked by Luowski with a gun taser which made Finn and Maybeck consider killing the OTKs; they figured it would put an end to their threat, despite how horribly wrong it is to take a life.
- Storey Ming: A college aged girl first appearing in Shell Game on the Dream. She helps Finn and the Keepers, and she somehow knows Wayne. In "The Insider", it's revealed that Storey went missing at sea a long time ago; ironically, she's a swim champ. Finn later discovers that Storey had in fact been saved by Ursula and used as a host by the sea witch to avoid suspicion. Once Ursula leaves her body, Storey regains her senses and swims Finn and Violet to safety; however, she lacks any memory of the time Ursula had possessed her. Finn tricks Storey into thinking that it's a dream, leaving her in Club 33 to awake and call her family.
- Mattie Weaver: Appears first in Shell Game. She is a Fairlie, she is friends with Amanda and Jess. She is on the Dream helping Amanda watch the Keepers, but Finn thinks she's an Overtaker. She and Finn are properly meet in "Dark Passage". She is revealed to be able to "empathize" with any one she touches and see their thoughts. She hid out in the old church that served as Amanda and Jess's home before being sent to Mrs. Nash's. She later joins her friends under the protection of Disney.
- Tim: Appears only in "Shell Game" He is a mosquito killer that Maybeck met at "Castaway Cay"; he was the first to notice the Overtaker's attempted sabotage to the spray system, getting rid of the propane tanks attached to it. He doesn't know about the Overtakers and he and Maybeck are considered best friends.
- Mrs. Nash: First appearing in "Disney in Shadow" as the woman who runs the foster home Amanda and Jessica were sent to after the incident during "Disney at Dawn". She is very strict, not (in the narrative description) allowing anything fun in her home; she is also VERY terrible cook, with Amanda saying one of her dishes tastes like dog food. The girls Nash looks after can outsmart her when they work together; they got Finn out of her house without getting caught in "Power Play". She doesn't let her charges "stew", forcing them to be open about their emotions. Amanda, being paranoid, believes Nash may be working for the Fairlie facility as she's threatened to return them there; however, Nash may have just used that to keep her and Jess in line. In The Insider, Nash has been keeping Amanda and Jess past foster care age; the Crytos gave her a month to straight up her act and let the other girls go too, or they'd report her. In The Syndrome, Mrs. Nash is revealed to have been offered a reward for Amanda and Jess's location; they sourly note that she'd sale anyone out for $5.
- Brad: Helped in the original green-screening in book 1. Appears in The Insider. He works with the Keepers, informing them of Overtaker acitivy and what decisions that have been made by the Cryptos. In contrast to Bob, Brad is warm and easy to work with.
- Bob: Older cast member introduced in The Insider. He had the Keepers brought to Disneyland, and there by keeping them from graduation, due to fearing that they were becoming too powerful and might go rouge. Charlene spies on him and the other Cryptos, and informs the Keepers; once they confront him about this, Brad comes to realise that he had acted too hasty and agrees to work with them without secrets.
- Brooke: A college girl introduced in book 7, who is an fan of the Kingdom Keepers. She first meets Finn on a Keepers' secret mission, offering her phone to help him keep in contact with the others. Philby and Willa later contact her for the use of a college science lab, and a left to the nearest oil drilling area. Brooke's friend Austion joined them in the trip, but remained unconvinced of the Overtakers' existence despite an attack by ravens led by Diablo.
- Austin: A college boy in love with Brooke. He offered to drive Philby and Willa to the nearest oil drilling station; they had found traces of oil where Tia Dalma stood in Toon Town. Unlike Brooke, Austin knows nothing of the Keepers and remains completely skeptical of their explanations. However, an attack by Diablo seems to change his mind. Prior to this, he found one of Tia Dalma's voodoo dolls next to a drilling site, clueing the Keepers in to her plan to cause a destructive earthquake in Disneyland.
- Barracks 14: An organization that kidnaps children gifted with unusual abilities. From Amanda and Jess's stories, the organization appears to have been working for the military to find a way to replicate and exploit their powers. During The Syndrome, Barracks 14 managed to track down the three escaped Fairlies. However, Joe managed to make them more interested in Luowoski, who was enchanted by the Overtakers; they took him in place of the Fairlies, unaware that each side had a plan to deal with them.
- The Return: Legacy of Secrets reveals that they backed the Overtakers in order to destroy Disney parks. They now plot to use the Fairlies they still have captive to do the job now,
- Walt Disney:in The Return: Legacy of Secrets he is a character in the distance and he does interact and meet with the five Kingdom Keepers. When the Keepers venture out in the middle of the night to search Walt Disney’s Carolwood Pacific model train in his backyard the keepers hide from him. Walt Disney himself shows up, warned by Wayne, and has Hollingsworth and his accomplices thrown out of the park. He promises the Keepers that he will make sure the pen goes to the right place.
Disney characters
- Mickey Mouse: Leader of the good Disney characters. Mickey had his original sketch torn apart and scattered to keep the Overtakers from finding it, leading to him vanishing. 40 years later, he is restored, but lacks the knowledge the other characters have; he would have just behaved like a character unless the Keepers were there to guide him. With his wand in hand, Mickey can restore any Disney park to normal and summon characters when needed. He doesn't speak, but instead uses some kind of telepathy only the characters can hear. Violet translates for him to the Keepers.
- Minnie: She helps Amanda and Finn get to Tom Sawyer Island. Minnie gets upset when Finn asks of Mickey Mouse's whereabouts in Power Play. She never speaks, but all the characters hear her and Mickey through some kind of telepathy. Violet translates for her to the Keepers.
- Pluto: He helps Amanda and Finn once they're on Tom Sawyer Island by standing guard and defending them from alligators and the Big Bad Wolf in Power Play. He appears again in Dark Passage.
- Ariel: Her first appearance was in Power Play, when she helps Willa. Teams up with the Kingdom Keepers in Power Play. Also, friends with Captain Peter from the Disney Magic Cruise ship. She changes into a human on dry land, (seemingly) without the use of any magic. The Keepers trusted Ariel with the Return switch for when they need to leave the park; leaving anywhere risked the Overtakers stealing it. She uses the characters names for the Keepers (i.e. Willa "Willow", and Charlene "Shirly").
- Stitch: He first appeared in Disney in Shadow, chasing Finn and Maybeck away from Tom Sawyer island with the pirates allied with the Overtakers; he pins Finn, telling him "You shouldn't be here." However, once Finn says he liked him and how his sister thought Stitch was cute, Stitch is stunned, allowing Finn to flee. He reappears in Shell Game destroying CPR dummies in Typhoon Lagoon to let Finn reach the wave pool. This could imply he's a double agent working for the Good Characters by infiltrating the Overtakers.
- Donald Duck: Mentioned in Disney After Dark by one the Keepers in terms of different types of Disney Characters
- Mulan: Helps the Kingdom Keepers escape from Shan-Yu and the park security in the 4th book. She taunts Finn when he asks if she's the real Mulan or a Cast Member, by asking if it was Cast Members chasing the Keepers.
- Lilo: Mentioned in Shell Game by one of the park employees allied with the Keepers. She informed said employee to give Finn a surfboard and to leave afterwards. Never mentions Stitch.
- King Triton: In Shell Game, he gives Finn a code ("Starfish wise starfish cries") at Typhoon Lagoon. In The Insider, he saves Storey Ming (Ursula) from wraiths. His code later gives Finn back his sword, which helps defeat Ursula and save the real Storey.
- Megara: She appears in 'Dark Passage' because she was brought to Amanda and Jess by Ariel. She has the power to heal wounds, seen when she heals the hyena bite Jess suffered on the Dream. In "The Insider," heals Finn's DHI after he barely survives killing Chernabog.
- Timon and Pumbaa: They appear in The Insider to help the Keepers battle Jafar and Iago in Disneyland Park's Adventureland. Unlike other animal characters, this duo retained their ability to speak.
- Violet: Assists the Keepers during the final battle in The Insider, teaming up with Finn constantly as her invisibility powers proved useful for scouting and sneak attacks. She assisted with defeating Ursula and recovering the final piece of Mickey's picture.
- Prince Phillip: Princess Aurora's true love in Sleeping Beauty, and the one who slayed Maleficent in the film. Believing that the Keepers were mounting an attack on the Dark Ones (Overtakers), he led the carousel knights into battle. However, the earthquake caused by Tia Dalma forced a retreat.
- Elsa: Assists the Keepers during the final battle in The Insider. The Snow Queen from Frozen, Elsa was asked to slow the storm approaching the park that the Overtakers were going to use to ignite natural gas flooding it.
- Rapunzel: Assists the Keepers during the final battle in "The Insider." She is shown to have healing powers, as in the movie Tangled. She heals Violet after her force field accidentally drops debris on her, and Finn's DHI after he barely survives killing Chernabog.
- Remy: Assists the Keepers along with his father, Django, in "The Insider." Much of his clan was aged by a potion of the Evil Queen's; the appearances of his clan vary, from blue ribbon beauties to ratty-looking rodents.
- Chip and Dale: Finn sees them when he first arrives the Magic Kingdom as his DHI.
- Winnie the Pooh: Finn sees him walking with Piglet during his first visits to the Magic Kingdom as his DHI.
- Piglet: Finn sees him walking with Winnie the Pooh during his first visits to the Magic Kingdom as his DHI.
- Tom Sawyer: Finn sees him walk into Cinderella Castle during his first visits to the Magic Kingdom as his DHI. The fort of his island was once used by the Overtakers as a hideout.
- Goofy: Finn sees him when he first arrives the Magic Kingdom as his DHI. In "The Insider", he helps comfort Minnie when Mickey is revived by the Keepers.
- Tigger: Mentioned by a security guard in Disney in Shadow to have been seen spying on Ursula. He is then seen in the 6th book 'Dark Passage'
- Mr. Potato Head: Mentioned in Disney in Shadow by security guards. They say that he likes to "mess around" backstage.
- Rajah: Princess Jasmine's pet tiger, from Aladdin. Assists Maybeck and Finn in fighting Jafar in his cobra form. Saves them.
- Dumbo: Flies Rapunzel and Megara to the top of the Matterhorn to save Finn.
- Bagheera: The panther who looked after Mowgli in "The Jungle Book"; he, along with Tramp and Violet were stationed at Walt's apartment.
- Tramp: The male canine protagonist in Lady and the Tramp. He assisted Violet and Bagheera with distracting the Overtakers pinning the Keepers in Walt's apartment.
References
- ↑ "Keeper Profile: Charlene Turner". Kingdom Keepers. Retrieved 9 April 2014.