Nerf Arena Blast

Nerf Arena Blast

Version of the front box cover, with a player firing a Nerf "Wildfire"
Developer(s) Visionary Media, Inc., Mondo Media
Publisher(s) Atari Interactive
Designer(s) David Walls[1]
Engine Unreal Engine 1
Platform(s) Windows 95 or higher
Release date(s) October 31, 1999
Genre(s) First-person shooter
Mode(s) Single player
Multiplayer (PointBlast)

Nerf Arena Blast (or NAB, sometimes Arena Blast, known simply as Nerf Arena in Europe) is a first-person shooter developed by the now-defunct Visionary Media Inc. in 1999, and was touted as a "family-friendly alternative to Unreal Tournament".[2] The game was supported by publisher Hasbro Interactive until that company gave its rights and properties over to Infogrames, which subsequently removed all references to the game from their website except for a small support page.

Gameplay

Single player

The player starts on a team called the "Twisters", an amateur team competing for the "Nerf Champion of the World" title against 6 professional teams. The player must compete in each team's 3 arenas, totaling 21 playable maps (including the amateur and championship maps), plus a handful of "Bonus Round" maps. In order to compete against the next team the user has to place in the top three in each event (PointBlast, SpeedBlast, and BallBlast).[3]

In addition to the Single player included in the Game, a full single player campaign titled "Infiltration" was released by the Community featuring, all new weapons, over 30 maps, and an original soundtrack.

Currently Infiltration 2 has been postponed due to story planning. The sequel is currently being written by a community user:Solid_Snake1998. the sequel has not been given an exact release date, but is slated for a possible release before 2019. The sequel will revolve around G-MO'S disappearance and Rajadas supposed demise. The sequel will also be revisiting areas from the first INF including some new locations such as: Ice Caves, Japan, Italy, Atlantis, Los Angeles, and possibly the African Sahara among other yet to be announced locations. The sequel is also supposed to revolve around a new, yet to be announced character. As if voices like G-MO or Boofer will return, will be discussed extensively.

Game types

Multiplayer

Due to the similarities between Unreal Tournament and Nerf Arena Blast, it is possible to play Pointblast in team mode, because Pointblast is essentially a Deathmatch game type in most aspects, except for the scoring system. Other than that, the game types in single player mode apply to multiplayer mode. The community has released a Capture the Flag mod,[4] this has given rise to a large number of new maps for NAB.

News page problems

Due to the lack of support from Atari, Inc., Gamespy eventually stopped updating the news page (which NAB loads in Multiplayer mode) and later altogether removed the news page, but continued to support NAB's multiplayer abilities. As a result, trying to view the news page in NAB would result in an error message being displayed. This issue was remedied by a community created patch released in 2006.[5]

Expandability

Nerf Arena Blast used Unreal Engine therefore supports user-made maps and add-ons to the game. However, due to some parts of the engine being altered, the ability to create add-ons like in Unreal Tournament is somewhat limited. However, hundreds of maps and modifications of Unreal maps have been published, and multiple modified weapons and game modes (such as Capture the Flag) have been created.

Reception

See also

References

  1. Butts, Stephen (September 30, 1999). "Nerf Arena Blast Interview". IGN.
  2. "Gamespot Review of Nerf Arena Blast".
  3. Hasbro Interactive and Visionary Media (1999). Manual.
  4. ""Home"". Planet Nerf Arena. Retrieved 31 October 2016.
  5. http://nab.d3done.com/
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