Premiere (video game)
Premiere | |
---|---|
Cover artwork for the Amiga ECS/OCS release. | |
Developer(s) | The 8th Day[1] |
Publisher(s) | Core Design[1] |
Distributor(s) | Corkers (Core)[1] |
Producer(s) | Jeremy Heath-Smith |
Programmer(s) | Daniel Scott |
Artist(s) | Jerr O'Carroll |
Composer(s) | Martin Iveson |
Platform(s) |
Amiga[2] Amiga CD32[1] |
Release date(s) |
1992[2] 1994[1] |
Genre(s) | Platform[1] |
Premiere is a side-scrolling platform video game, which Core Design published for the Amiga in 1992 and Amiga CD32 in 1994.[1][2]
The player takes the role of Clutch, a young film editor, who had the reels for his film stolen from him on the night before the film's premiere. The goal is to get to six different levels, represented as movie sets, and return the film.
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