Pygame
Original author(s) | Pete Shinners |
---|---|
Developer(s) | Pygame Community |
Initial release | 28 October 2000[1][2] |
Stable release |
1.9.1
/ 6 August 2009 |
Preview release | |
Written in | Python, C, and Assembly[3] |
Operating system | Cross-platform |
Type | API |
License | GNU Lesser General Public License |
Website |
www |
Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language.
History
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled.[4] It has been a community project since 2004 or 2005 and is released under the open source free software GNU Lesser General Public License.
Architecture and features
Pygame is built over the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development without the low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most expensive functions inside games (mainly the graphics part) can be abstracted from the game logic, making it possible to use a high-level programming language, such as Python, to structure the game.
Pygame applications can run on Android phones and tablets with the use of Pygame Subset for Android (pgs4a).[5] Sound, vibration, keyboard, and accelerometer are supported on Android.[6] There is no way to run Pygame applications on iOS. Another major limitation of pgs4a is the lack of multi-touch support, which prevents the use of things like pinch to zoom and two-finger rotation. An alternative to using Pygame is to use the Kivy library, which includes multi-touch and iOS support.[7]
Community
There are regular competitions, called PyWeek, to write games using Python (and usually but not necessarily, Pygame).[8] The community created many tutorials for Pygame.
Notable games using Pygame
- Frets on Fire
- Dangerous High School Girls in Trouble[9]
- Save the Date,[10] IndieCade 2013 Finalist.
See also
- Panda3D
- Pyglet
- PySDL2, a wrapper around the SDL2 library similar to the discontinued PySDL project[11]
References
- ↑ Shinners, Pete. "Python Pygame Introduction - History".
- ↑ "Downloads - Pygame - Python game development".
- ↑ "About Pygame".
- ↑ "pySDL sourceforge page".
- ↑ http://pygame.renpy.org/
- ↑ "Archived copy". Archived from the original on 2014-10-19. Retrieved 2014-10-14.
- ↑ http://kivy.org/
- ↑ "PyWeek - Python Game Programming Challenge".
- ↑ "Dangerous High School Girls in Trouble!". Pygame.org. Retrieved 8 July 2011.
- ↑ "Save the Date". Paperdino.com. Retrieved 14 October 2014.
- ↑ "Archived copy". Archived from the original on 2014-09-28. Retrieved 2014-10-14.
Further reading
- Making Games With Python & Pygame—A CC-by-nc-sa-licensed book that introduces programming and game development with Python and Pygame.
- Game Programming the L Line—A book that introduces programming and game development with Python and Pygame
- Introduction to Computer Science Using Python and Pygame—An e-book that introduces programming by using Python and Pygame.
External links
- Pygame newsgroup (web access) — the "official" Pygame newsgroup, requires registration
- Pygame Subset for Android (PGS4A)
- pyOpenGL - Python OpenGL Bindings