Ricochet (2000 video game)
Ricochet | |
---|---|
Developer(s) | Valve |
Publisher(s) | Valve |
Engine | GoldSrc |
Platform(s) | Microsoft Windows, OS X, Linux |
Release date(s) |
Microsoft Windows‹See Tfd›
OS X, Linux‹See Tfd›
|
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Ricochet is a first-person shooter multiplayer video game developed and published by Valve. The game was released as a freeware modification for Half-Life on Microsoft Windows on November 1, 2000, and included in Half-Life's version 1.1.1.0 update, released on June 12, 2002.[1] Ports of the game to OS X and Linux were released through Steam on August 1, 2013.[2]
Gameplay
Ricochet's gameplay notable is for its apparent simplicity, inspired by arcade games and platform games in both concept and design. Players jump between neon-lit platforms suspended above an abyss, and shoot disks at one another, trying to push the opponent off the platform and into the depths.
There are also horizontal barriers which the disks can bounce off (hence the name Ricochet); a direct hit resulting in a fall scores 1 point, a single-bounced hit scores 2 points, double-bounced 3 points, and triple-bounced 4 points. Ricochet also features a secondary attack (done by the alternative fire key) which cuts off the head of the opponent. The decapitation attack (as it is called) uses all three discs, but recharges all of them at once quickly.
Unlike in other Half-Life modifications, the number of player deaths is not shown on the scoreboard, only the number of kill points. The aiming is effectively two-dimensional. Three maps come with the game, two for deathmatch and one for duel combat.
References
- ↑ Goldstein, Maarten (June 12, 2002). "Half-Life/Counter-Strike Updates". Shacknews. Retrieved October 18, 2016.
- ↑ alfred (August 1, 2013). "Ricochet update released". Steam. Valve Corporation. Retrieved October 18, 2016.