Software performance testing

In software engineering, performance testing is in general, a testing practice performed to determine how a system performs in terms of responsiveness and stability under a particular workload. It can also serve to investigate, measure, validate or verify other quality attributes of the system, such as scalability, reliability and resource usage.

Performance testing, a subset of performance engineering, is a computer science practice which strives to build performance standards into the implementation, design and architecture of a system.

Testing types

Load testing

Load testing is the simplest form of performance testing. A load test is usually conducted to understand the behaviour of the system under a specific expected load. This load can be the expected concurrent number of users on the application performing a specific number of transactions within the set duration. This test will give out the response times of all the important business critical transactions. The database, application server, etc. are also monitored during the test, this will assist in identifying bottlenecks in the application software and the hardware that the software is installed on.

Stress testing

Stress testing is normally used to understand the upper limits of capacity within the system. This kind of test is done to determine the system's robustness in terms of extreme load and helps application administrators to determine if the system will perform sufficiently if the current load goes well above the expected maximum.

Soak testing

Soak testing, also known as endurance testing, is usually done to determine if the system can sustain the continuous expected load. During soak tests, memory utilization is monitored to detect potential leaks. Also important, but often overlooked is performance degradation, i.e. to ensure that the throughput and/or response times after some long period of sustained activity are as good as or better than at the beginning of the test. It essentially involves applying a significant load to a system for an extended, significant period of time. The goal is to discover how the system behaves under sustained use.

Spike testing

Spike testing is done by suddenly increasing or decreasing the load generated by a very large number of users, and observing the behaviour of the system. The goal is to determine whether performance will suffer, the system will fail, or it will be able to handle dramatic changes in load.

Configuration testing

Rather than testing for performance from a load perspective, tests are created to determine the effects of configuration changes to the system's components on the system's performance and behaviour. A common example would be experimenting with different methods of load-balancing.

Isolation testing

Isolation testing is not unique to performance testing but involves repeating a test execution that resulted in a system problem. Such testing can often isolate and confirm the fault domain.

Setting performance goals

Performance testing can serve different purposes:

Many performance tests are undertaken without setting sufficiently realistic, goal-oriented performance goals. The first question from a business perspective should always be, "why are we performance-testing?". These considerations are part of the business case of the testing. Performance goals will differ depending on the system's technology and purpose, but should always include some of the following:

Concurrency/throughput

If a system identifies end-users by some form of log-in procedure then a concurrency goal is highly desirable. By definition this is the largest number of concurrent system users that the system is expected to support at any given moment. The work-flow of a scripted transaction may impact true concurrency especially if the iterative part contains the log-in and log-out activity.

If the system has no concept of end-users, then performance goal is likely to be based on a maximum throughput or transaction rate. A common example would be casual browsing of a web site such as Wikipedia.

Server response time

This refers to the time taken for one system node to respond to the request of another. A simple example would be a HTTP 'GET' request from browser client to web server. In terms of response time this is what all load testing tools actually measure. It may be relevant to set server response time goals between all nodes of the system.

Render response time

Load-testing tools have difficulty measuring render-response time, since they generally have no concept of what happens within a node apart from recognizing a period of time where there is no activity 'on the wire'. To measure render response time, it is generally necessary to include functional test scripts as part of the performance test scenario. Many load testing tools do not offer this feature.

Performance specifications

It is critical to detail performance specifications (requirements) and document them in any performance test plan. Ideally, this is done during the requirements development phase of any system development project, prior to any design effort. See Performance Engineering for more details.

However, performance testing is frequently not performed against a specification; e.g., no one will have expressed what the maximum acceptable response time for a given population of users should be. Performance testing is frequently used as part of the process of performance profile tuning. The idea is to identify the “weakest link” – there is inevitably a part of the system which, if it is made to respond faster, will result in the overall system running faster. It is sometimes a difficult task to identify which part of the system represents this critical path, and some test tools include (or can have add-ons that provide) instrumentation that runs on the server (agents) and reports transaction times, database access times, network overhead, and other server monitors, which can be analyzed together with the raw performance statistics. Without such instrumentation one might have to have someone crouched over Windows Task Manager at the server to see how much CPU load the performance tests are generating (assuming a Windows system is under test).

Performance testing can be performed across the web, and even done in different parts of the country, since it is known that the response times of the internet itself vary regionally. It can also be done in-house, although routers would then need to be configured to introduce the lag that would typically occur on public networks. Loads should be introduced to the system from realistic points. For example, if 50% of a system's user base will be accessing the system via a 56K modem connection and the other half over a T1, then the load injectors (computers that simulate real users) should either inject load over the same mix of connections (ideal) or simulate the network latency of such connections, following the same user profile.

It is always helpful to have a statement of the likely peak number of users that might be expected to use the system at peak times. If there can also be a statement of what constitutes the maximum allowable 95 percentile response time, then an injector configuration could be used to test whether the proposed system met that specification.

Questions to ask

Performance specifications should ask the following questions, at a minimum:

Prerequisites for Performance Testing

A stable build of the system which must resemble the production environment as closely as is possible.

To ensure consistent results, the performance testing environment should be isolated from other environments, such as user acceptance testing (UAT) or development. As a best practice it is always advisable to have a separate performance testing environment resembling the production environment as much as possible.

Test conditions

In performance testing, it is often crucial for the test conditions to be similar to the expected actual use. However, in practice this is hard to arrange and not wholly possible, since production systems are subjected to unpredictable workloads. Test workloads may mimic occurrences in the production environment as far as possible, but only in the simplest systems can one exactly replicate this workload variability.

Loosely-coupled architectural implementations (e.g.: SOA) have created additional complexities with performance testing. To truly replicate production-like states, enterprise services or assets that share a common infrastructure or platform require coordinated performance testing, with all consumers creating production-like transaction volumes and load on shared infrastructures or platforms. Because this activity is so complex and costly in money and time, some organizations now use tools to monitor and simulate production-like conditions (also referred as "noise") in their performance testing environments (PTE) to understand capacity and resource requirements and verify / validate quality attributes.

Timing

It is critical to the cost performance of a new system that performance test efforts begin at the inception of the development project and extend through to deployment. The later a performance defect is detected, the higher the cost of remediation. This is true in the case of functional testing, but even more so with performance testing, due to the end-to-end nature of its scope. It is crucial for a performance test team to be involved as early as possible, because it is time-consuming to acquire and prepare the testing environment and other key performance requisites.

Tools

In the diagnostic case, software engineers use tools such as profilers to measure what parts of a device or software contribute most to the poor performance, or to establish throughput levels (and thresholds) for maintained acceptable response time.

Technology

Performance testing technology employs one or more PCs or Unix servers to act as injectors, each emulating the presence of numbers of users and each running an automated sequence of interactions (recorded as a script, or as a series of scripts to emulate different types of user interaction) with the host whose performance is being tested. Usually, a separate PC acts as a test conductor, coordinating and gathering metrics from each of the injectors and collating performance data for reporting purposes. The usual sequence is to ramp up the load: to start with a few virtual users and increase the number over time to a predetermined maximum. The test result shows how the performance varies with the load, given as number of users vs. response time. Various tools are available to perform such tests. Tools in this category usually execute a suite of tests which emulate real users against the system. Sometimes the results can reveal oddities, e.g., that while the average response time might be acceptable, there are outliers of a few key transactions that take considerably longer to complete – something that might be caused by inefficient database queries, pictures, etc.

Performance testing can be combined with stress testing, in order to see what happens when an acceptable load is exceeded. Does the system crash? How long does it take to recover if a large load is reduced? Does its failure cause collateral damage?

Analytical Performance Modeling is a method to model the behaviour of a system in a spreadsheet. The model is fed with measurements of transaction resource demands (CPU, disk I/O, LAN, WAN), weighted by the transaction-mix (business transactions per hour). The weighted transaction resource demands are added up to obtain the hourly resource demands and divided by the hourly resource capacity to obtain the resource loads. Using the responsetime formula (R=S/(1-U), R=responsetime, S=servicetime, U=load), responsetimes can be calculated and calibrated with the results of the performance tests. Analytical performance modeling allows evaluation of design options and system sizing based on actual or anticipated business use. It is therefore much faster and cheaper than performance testing, though it requires thorough understanding of the hardware platforms.

Tasks to undertake

Tasks to perform such a test would include:

Methodology

Performance testing web applications

According to the Microsoft Developer Network the Performance Testing Methodology consists of the following activities:

  1. Identify the Test Environment. Identify the physical test environment and the production environment as well as the tools and resources available to the test team. The physical environment includes hardware, software, and network configurations. Having a thorough understanding of the entire test environment at the outset enables more efficient test design and planning and helps you identify testing challenges early in the project. In some situations, this process must be revisited periodically throughout the project’s life cycle.
  2. Identify Performance Acceptance Criteria. Identify the response time, throughput, and resource-use goals and constraints. In general, response time is a user concern, throughput is a business concern, and resource use is a system concern. Additionally, identify project success criteria that may not be captured by those goals and constraints; for example, using performance tests to evaluate which combination of configuration settings will result in the most desirable performance characteristics.
  3. Plan and Design Tests. Identify key scenarios, determine variability among representative users and how to simulate that variability, define test data, and establish metrics to be collected. Consolidate this information into one or more models of system usage to be implemented, executed, and analyzed.
  4. Configure the Test Environment. Prepare the test environment, tools, and resources necessary to execute each strategy, as features and components become available for test. Ensure that the test environment is instrumented for resource monitoring as necessary.
  5. Implement the Test Design. Develop the performance tests in accordance with the test design.
  6. Execute the Test. Run and monitor your tests. Validate the tests, test data, and results collection. Execute validated tests for analysis while monitoring the test and the test environment.
  7. Analyze Results, Tune, and Retest. Analyse, Consolidate and share results data. Make a tuning change and retest. Compare the results of both tests. Each improvement made will return smaller improvement than the previous improvement. When do you stop? When you reach a CPU bottleneck, the choices then are either improve the code or add more CPU.

See also

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