Super Puzzle Bobble

Super Puzzle Bobble
Developer(s) Taito Corporation
Altron (GBA Version)
Publisher(s) Acclaim Entertainment (North American and European PS2 Version)
Taito Corporation
Ubi Soft Entertainment (GBA, PC and Bust-A-Move All Stars)
Series Puzzle Bobble
Platform(s) PlayStation 2
Microsoft Windows
Game Boy Advance
Release date(s)

PlayStation 2

  • JP: September 28, 2000
  • NA: November 26, 2000
  • PAL: December 15, 2000

Game Boy Advance

  • NA: November 27, 2001
  • PAL: November 30, 2001
  • JP: December 21, 2001

Windows
October 19, 2001

Genre(s) Puzzle game
Mode(s) single-player
multiplayer

Super Puzzle Bobble, also released as Super Bust-A-Move in Europe and North America, is a puzzle game in the Puzzle Bobble series. It was developed by Taito Corporation, and released on November 26, 2000 by Acclaim Entertainment for the PlayStation 2 and PC. There is a different arcade release with the same name. It was later ported to the Game Boy Advance on November 27, 2001. It was re-released in Japan for the PS2 in 2004 as part of Super Puzzle Bobble DX (along with its sequel, Super Puzzle Bobble 2), which is Volume 62 of the Japan-exclusive Simple 2000 Series. This compilation includes a few graphical enhancements.

Super Puzzle Bobble was ported to the GameCube in 2003, under the name of Super Puzzle Bobble/Bust-A-Move All-Stars, and also Bust-A-Move 3000. The game is a direct port, except for the inclusion of new backgrounds and remixed music. It also features new box artwork, more in line with the in-game artwork. The GameCube All-Stars version has a four player option.

Super Puzzle Bobble gameplay is essentially the same as the rest of the series. It bestows some audiovisual improvements, adds and removes gameplay elements, adds a new art style, and adds a new character roster. It has single player, training, computer competition, and two player competition modes.

Reception

Ryan Davis of GameSpot said the game has the best graphics and sound of the series to date, "with extraordinarily sharp 2D graphics and a healthy amount of visual splendor". He says it is an "incredibly stripped-down" disappointment to the series which "brings virtually nothing new to the franchise" and is missing a lot of features from the previous year's Bust-a-Move 4.[1]

References

  1. Davis, Ryan (November 30, 2000). "Super Bust-A-Move Review". GameSpot. Retrieved August 15, 2016.
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