WarJetz
WarJetz | |
---|---|
Developer(s) | The 3DO Company |
Publisher(s) | The 3DO Company |
Director(s) | Kudo Tsunoda (Executive), Amber Long (Senior), Howard Scott Warshaw |
Platform(s) | PlayStation, PlayStation 2 |
Release date(s) | |
Genre(s) | Action |
Mode(s) | Single-player, Two-player split-screen |
WarJetz (sometimes called World Destruction League: WarJetz) is an air combat video game developed and published by The 3DO Company and released in 2001 on the PlayStation and PlayStation 2 consoles. It is the successor to World Destruction League: Thunder Tanks, released the year before.[1]
Gameplay
The game takes place in a fixed third-person perspective as the player pilots a variety of futuristic aircraft in order to do battle with enemies on the ground and in the air while collecting power-ups and in-game currency known as "bux". Players can take two different jets into battle and switch between them using a collectable power-up.[2] In all, there are nine different airplanes, thirty-three arenas, and five game modes.[3] Most of the game modes fall into common categories such as search and destroy along with capture the flag.[2]
Reception
PlayStation 2 version
WarJetz was met with mixed critical reception. Frank Provo, writing for GameSpot, gave the PlayStation 2 version of the game a 6.6 out of 10, saying that the developers deserved credit for "creating a dog-fighting system that is simultaneously intuitive and diverse". He went on to criticize the graphics, specifically, "muddy textures, 2D explosions, blocky structures, disappearing polygons, and frequent slowdown".[3] IGN shared similar sentiment with regards to the graphics, noting the dull palette of greens, browns, and grays and the muddy textures. The reviewer goes on to praise the simple controls and entertaining voice acting, but denounces the gameplay as dull and easy. The reviewer closes by saying that "Four-player support should have been included." IGN gave the Playstation 2 version a 5.5 out of 10.[2]
PlayStation (console) version
The PlayStation version of WarJetz was met with harsher critical response. GameSpot gave the game a 4.6 out of 10, calling it "poor". Grievances include oversensitive controls, lack of flight tricks such as the barrel roll that were available in the Playstation 2 version, and short draw distance.[3] NowGamer gave the title a 2.9 out of 10, citing a restricted field of vision, skittish controls, and a "wild camera dragged around by a jumpy bird."[4]