Mutant Storm Empire
Mutant Storm Empire | |
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Developer(s) | PomPom Games |
Publisher(s) | Microsoft Game Studios |
Designer(s) | Miles Visman & Michael Michael |
Engine | Tripper 3D Engine |
Platform(s) | Xbox 360 (XBLA) |
Release date(s) | October 31, 2007 |
Genre(s) | Multi-directional shooter |
Mode(s) | Single player, Multiplayer |
Mutant Storm Empire is a multi-directional shoot 'em up by PomPom Games and sequel to Mutant Storm Reloaded for Xbox 360's Xbox Live Arcade service.
Mutant Storm Empire improves on the original Xbox 360 incarnation by creating a seamless world that lets the user travel from room to room without having to enter a loading screen. The game also features online multiplayer through Xbox Live.
Gameplay
The game features 4 worlds each divided into 4 levels playable on 5 difficulty levels or "belts" that if the player can survive play through more or less seamlessly. There is no bomb and no lives as such, the player loses a life, one of 6 granted per a world, it immediately is lost without losing energy giving a temporary repulsion to the enemies. Higher points can be reached playing on more difficult settings and attaining combo bonuses by stringing together kills of the same enemy colour, which is made difficult as one needs to allow other enemy types to populate the screen to achieve this.
Multiplayer
The game features a two-player cooperative mode that is playable locally and on Xbox Live.