Tremors: The Game
Tremors | |
---|---|
Developer(s) | Rock Solid Studios |
Publisher(s) | Conspiracy Entertainment Corporation |
Platform(s) | Xbox, GameCube, PlayStation 2, Microsoft Windows |
Release date(s) | Cancelled |
Genre(s) | Survival horror, action |
Mode(s) | Single-player |
Tremors is a cancelled video game, that was based on the Tremors films. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on the game since April/May 2002.[2] The game was to take place in the desert community of Golden Rock. Tremors was going to be a third-person action game for the Xbox, Nintendo GameCube, PlayStation 2, and PC.[3] The game was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of 2003.[1]
Gameplay
Very little is known about what the game was going to be like; however, it is known that it was supposed to be a single-player, third person, survival-horror action game. The main concept of the game was battling various types of Graboids[1](Graboids and Shriekers were confirmed[2]) with ranged and melee weapons. While finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]
Story
As with game play, very little information about the story was ever released; yet it was announced that the game, while containing references to the films (and TV series), would have an independent story line.[2]
References
- 1 2 3 4 "Tremors". gamespy. Retrieved 5 October 2013.
- 1 2 3 Sundberg, Christofer (August 1, 2003). "Christofer Sundberg Talks to UK Tremors" (Interview). Interview with UK Tremors. Retrieved January 4, 2014.
- ↑ Marriott, Scott A. "Tremors [Canceled]". allgame. Archived from the original on November 16, 2014. Retrieved 5 October 2013.
- ↑ http://web.archive.org/web/20021006222735/http://www.rocksolidstudios.com/projects/tremors.htm